A Propriety Multiplatform Game-based Learning Game to Learn Object-Oriented Programming

被引:5
作者
Seng, Wong Yoke [1 ]
Yatim, Maizatul Hayati Mohamad [2 ]
机构
[1] KDU Univ Coll, Sch Comp & Creat Media, Shah Alam, Malaysia
[2] Sultan Idris Educ Univ, Fac Arts Comp & Creat Ind, Tanjong Malim, Malaysia
来源
2018 7TH INTERNATIONAL CONGRESS ON ADVANCED APPLIED INFORMATICS (IIAI-AAI 2018) | 2018年
关键词
component; Game-based Learning; Object-Oriented Programming; Learning Programming Paradigm;
D O I
10.1109/IIAI-AAI.2018.00060
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In order to understand the important of object-oriented programming in tertiary level, a propriety game-based learning multiplatform game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing game in computer and mobile platform that allow players to learn Object-Oriented programming in an interaction way. Players will play along the flow of each game world and they will learn object-oriented programming paradigm subconsciously. Total of 214 undergraduate year one student had been participate to this research to determine the proposed game that design based on game-based learning approach is able to improve their understanding toward object-oriented programming paradigm compare to the traditional teaching and learning method. Thus, this paper is a research paper of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.
引用
收藏
页码:278 / 283
页数:6
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