A Multi-Leader Multi-Follower Game-Based Analysis for Incentive Mechanisms in Socially-Aware Mobile Crowdsensing

被引:50
作者
Nie, Jiangtian [1 ,2 ]
Luo, Jun [2 ]
Xiong, Zehui [2 ]
Niyato, Dusit [2 ]
Wang, Ping [3 ]
Poor, H. Vincent [4 ]
机构
[1] Nanyang Technol Univ, ERI N, Interdisciplinary Grad Programme, Singapore 639798, Singapore
[2] Nanyang Technol Univ, Sch Comp Sci & Engn, Singapore 639798, Singapore
[3] York Univ, Dept Elect Engn & Comp Sci, Toronto, ON M3J 1P3, Canada
[4] Princeton Univ, Dept Elect Engn, Princeton, NJ 08544 USA
基金
美国国家科学基金会; 加拿大自然科学与工程研究理事会; 中国国家自然科学基金; 新加坡国家研究基金会;
关键词
Crowdsensing; Games; Sensors; Task analysis; Social networking (online); Wireless communication; Computer science; Socially-aware crowdsensing; multi-leader multi-follower game; incentive scheme; reward design;
D O I
10.1109/TWC.2020.3033822
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The mobile crowdsensing paradigm facilitates a broad range of emerging sensing applications by leveraging ubiquitous mobile users to cooperatively perform certain sensing tasks with their smart devices. As this paradigm involves data collection from users, the issue of designing rewards to incentivize users is fundamentally important to ensure participation in crowdsensing. In this paper, we revisit this issue in the context of socially-aware crowdsensing which integrates crowdsensing into social networks. For example, in healthcare-based crowdsensing services, the fun of tracking daily nutrition information for a certain user can be promoted by comparing her nutritional information with that contributed and shared by her socially-connected friends. To be more general and practical, we study the incentive mechanisms in presence of multiple crowdsensing service providers and multiple users. Understanding the behaviors of users and service providers in socially-aware crowdsensing is of paramount importance for incentive mechanisms. With this focus, we propose a multi-leader and multi-follower Stackelberg game approach to model the strategic interactions among service providers and users, where the social influence of users and the strategic interconnections of service providers are jointly and formally integrated into the game modeling. Through backward induction methods, we theoretically prove the existence and uniqueness of the Stackelberg equilibrium. We conduct extensive simulations to investigate game equilibrium properties, and the real-world dataset is applied to evaluate and demonstrate the performance effectiveness of the proposed game model.
引用
收藏
页码:1457 / 1471
页数:15
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