Can Wearable Haptic Devices Foster the Embodiment of Virtual Limbs?

被引:37
作者
Froehner, Jakob [3 ]
Salvietti, Gionata [1 ,2 ]
Beckerle, Philipp [4 ,5 ]
Prattichizzo, Domenico [1 ,2 ]
机构
[1] Univ Siena, Dept Informat Engg & Math, I-53100 Siena, Italy
[2] Ist Italino Tecnol, Dept Adv Robot, I-16163 Genoa, Italy
[3] Tech Univ Munich, Chair Informat Oriented Control, D-80333 Munich, Germany
[4] Tech Univ Dortmund, Robot Res Inst, Elast Lightweight Robot Grp, D-44227 Dortmund, Germany
[5] Tech Univ Darmstadt, Inst Mechatron Syst Mech Engn, D-64287 Darmstadt, Germany
关键词
Wearable haptics; embodiment; haptics in VR; tactile feedback; virtual hand illusion; RUBBER HAND ILLUSION; OWNERSHIP; VISUOTACTILE; SPACE; TOUCH;
D O I
10.1109/TOH.2018.2889497
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Increasing presence is one of the primary goals of virtual reality research. A crucial aspect is that users are capable of distinguishing their self from the external virtual world. The hypothesis we investigate is that wearable haptics play an important role in the body experience and could thereby contribute to the immersion of the user in the virtual environment. A within-subject study (n=32) comparing the embodiment of a virtual hand with different implementations of haptic feedback (force feedback, vibrotactile feedback, and no haptic feedback) is presented. Participants wore a glove with haptic feedback devices at thumb and index finger. They were asked to put virtual cubes on a moving virtual target. Touching a virtual object caused vibrotactile-feedback, force-feedback or no feedback depending on the condition. These conditions were provided both synchronously and asynchronously. Embodiment was assessed quantitatively with the proprioceptive drift and subjectively via a questionnaire. Results show that haptic feedback significantly improves the subjective embodiment of a virtual hand and that force feedback leads to stronger responses to certain subscales of subjective embodiment. These outcomes are useful guidelines for wearable haptic designer and represent a basis for further research concerning human body experience, in reality, and in virtual environments.
引用
收藏
页码:339 / 349
页数:11
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