Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes

被引:42
作者
Li, Zhengqin [1 ]
Yeh, Yu-Ying [1 ]
Chandraker, Manmohan [1 ]
机构
[1] Univ Calif San Diego, La Jolla, CA 92093 USA
来源
2020 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR) | 2020年
基金
美国国家科学基金会;
关键词
LIGHT; SURFACE;
D O I
10.1109/CVPR42600.2020.00134
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo from solving this challenge. We propose a physically-based network to recover 3D shape of transparent objects using a few images acquired with a mobile phone camera, under a known but arbitrary environment map. Our novel contributions include a normal representation that enables the network to model complex light transport through local computation, a rendering layer that models refractions and reflections, a cost volume specifically designed for normal refinement of transparent shapes and a feature mapping based on predicted normals for 3D point cloud reconstruction. We render a synthetic dataset to encourage the model to learn refractive light transport across different views. Our experiments show successful recovery of high-quality 3D geometry for complex transparent shapes using as few as 5-12 natural images. Code and data will be publicly released.
引用
收藏
页码:1259 / 1268
页数:10
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