An Object Synthesis Method to Enhance Visuo-Haptic Consistency

被引:1
|
作者
Fukumoto, Naoya [1 ]
Isoyama, Naoya [1 ]
Uchiyama, Hideaki [1 ]
Sakata, Nobuchika [2 ]
Kiyokawa, Kiyoshi [1 ]
机构
[1] Nara Inst Sci & Technol, Nara, Japan
[2] Ryukoku Univ, Kyoto, Japan
来源
2022 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR 2022) | 2022年
关键词
Human-centered computing; Human computer interaction (HCI); Interaction paradigms; virtual reality; Interaction devices; Haptic devices; DESIGN;
D O I
10.1109/ISMAR55827.2022.00058
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The sense of reality is enhanced by presenting appropriate haptic feedback when the user interacts with a virtual object in virtual reality (VR). To present appropriate feedback, we often use a real object that resembles the virtual one to manipulate. However, such a real object is not always available. The user may feel a visuo-haptic inconsistency between real and virtual objects when their shapes are different. To alleviate such an inconsistency, we propose a novel object synthesis method that combines the shape of the real object that the user manipulates in reality and the shape of the virtual object which was to be presented to the user in VR. In other words, this synthesized object, a chimera object, is created by transforming the part of the virtual object that the user would touch into a shape that is similar to the corresponding part of the real object while maintaining the other parts of the virtual object intact. The expected haptic sensation from the appearance of our chimera object is more consistent with the one produced by the real object. Therefore, the visuo-haptic inconsistency is expected to alleviate in VR, compared to the original virtual object. In addition, we propose an interactive system to support the design of a chimera object for users. To investigate the effectiveness of our method, we conducted two user studies. The first experiment confirmed that our proposed chimera object helps enhance visuo-haptic consistency. The second experiment confirmed that our system was effective for chimera object creation by users with acceptable system usability.
引用
收藏
页码:422 / 430
页数:9
相关论文
共 50 条
  • [21] Object interaction and task programming by demonstration in visuo-haptic augmented reality
    Aleotti, Jacopo
    Micconi, Giorgio
    Caselli, Stefano
    MULTIMEDIA SYSTEMS, 2016, 22 (06) : 675 - 691
  • [22] Grasping adjustments to haptic, visual, and visuo-haptic object perturbations are contingent on the sensory modality
    Camponogara, Ivan
    Volcic, Robert
    JOURNAL OF NEUROPHYSIOLOGY, 2019, 122 (06) : 2614 - 2620
  • [23] Adjusting Haptic Guidance to Idiosyncratic Visuo-Haptic Matching Errors Improves Perceptual Consistency in Reaching
    Kuling, Irene A.
    van Beek, Femke E.
    Mugge, Winfred
    Smeets, Jeroen B. J.
    IEEE TRANSACTIONS ON HUMAN-MACHINE SYSTEMS, 2016, 46 (06) : 921 - 925
  • [24] Visuo-haptic transfer for object recognition in children with peripheral visual impairment
    Purpura, Giulia
    Del Magro, Elena Febbrini
    Caputo, Roberto
    Cioni, Giovanni
    Tinelli, Francesca
    VISION RESEARCH, 2021, 178 : 12 - 17
  • [25] Visuo-haptic object-related activation in the ventral visual pathway
    Amir Amedi
    Rafael Malach
    Talma Hendler
    Sharon Peled
    Ehud Zohary
    Nature Neuroscience, 2001, 4 : 324 - 330
  • [26] Visuo-haptic object-related activation in the ventral visual pathway
    Amedi, A
    Malach, R
    Hendler, T
    Peled, S
    Zohary, E
    NATURE NEUROSCIENCE, 2001, 4 (03) : 324 - 330
  • [27] Perceptual learning of view-independence in visuo-haptic object representations
    Simon Lacey
    Marisa Pappas
    Alexandra Kreps
    Kevin Lee
    K. Sathian
    Experimental Brain Research, 2009, 198 : 329 - 337
  • [28] Perceptual learning of view-independence in visuo-haptic object representations
    Lacey, Simon
    Pappas, Marisa
    Kreps, Alexandra
    Lee, Kevin
    Sathian, K.
    EXPERIMENTAL BRAIN RESEARCH, 2009, 198 (2-3) : 329 - 337
  • [29] Object interaction and task programming by demonstration in visuo-haptic augmented reality
    Jacopo Aleotti
    Giorgio Micconi
    Stefano Caselli
    Multimedia Systems, 2016, 22 : 675 - 691
  • [30] The effect of visuo-haptic congruency on haptic spatial matching
    Kaas, Amanda L.
    van Mier, Hanneke I.
    Lataster, Johan
    Fingal, Mirella
    Sack, Alexander T.
    EXPERIMENTAL BRAIN RESEARCH, 2007, 183 (01) : 75 - 85