Work-in-Progress-Utilizing Virtual Reality to Promote Active Learning in Construction Management

被引:0
|
作者
Akula, Sathish [1 ]
Sargsyan, Nikolay [1 ]
Korlapati, Soundarya [1 ]
Wei, Xin [1 ]
Seals, Cheryl D. [1 ]
Kim, Jeff [2 ]
机构
[1] Auburn Univ, Comp Sci & Software Engn, Auburn, AL 36849 USA
[2] Auburn Univ, McWhorter Sch Bldg Sci, Auburn, AL 36849 USA
来源
PROCEEDINGS OF 2020 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN 2020) | 2020年
关键词
virtual reality; education; visualization; construction management; immersive learning; user interface;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This work in progress paper discusses a Virtual Reality system dubbed Virtual Reality Construction Site Safety Simulator (VR-C3S). Within VR-C3S, students can assess the safety of a virtually simulated construction site by utilizing measurement tools available in the simulation. VR-C3S provides a hands-on learning experience to Construction Management students and involves them in active learning. VR-C3S was deployed in Oculus Go and Windows environment. A user evaluation study was conducted to determine how the application performs when compared to traditional learning methods.
引用
收藏
页码:336 / 339
页数:4
相关论文
共 50 条
  • [1] A Review on Using Opportunities of Augmented Reality and Virtual Reality in Construction Project Management
    Ahmed, Shakil
    ORGANIZATION TECHNOLOGY AND MANAGEMENT IN CONSTRUCTION, 2019, 11 (01): : 1839 - 1852
  • [2] Utilizing Virtual Reality to Assist Students in Learning Physics
    Grivokostopoulou, Foteini
    Perikos, Isidoros
    Kovas, Konstantinos
    Paraskevas, Michael
    Hatzilygeroudis, Ioannis
    PROCEEDINGS OF 2017 IEEE 6TH INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2017, : 486 - 489
  • [3] Work-in-Progress-Converging Virtual Reality, Robots, and Social Networks to Support Immersive Learning
    Nisiotis, Louis
    Alboul, Lyuba
    PROCEEDINGS OF 2020 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN 2020), 2020, : 308 - 311
  • [4] Work-in-progress: Didactical Design for Virtual Reality Education
    Vallance, Michael
    IEEE TALE2021: IEEE INTERNATIONAL CONFERENCE ON ENGINEERING, TECHNOLOGY AND EDUCATION, 2021, : 1167 - 1170
  • [5] Design of a Virtual Reality Software to Promote the Learning of Students with Dyslexia
    Rodriguez-Cano, Sonia
    Delgado-Benito, Vanesa
    Ausin-Villaverde, Vanesa
    Munoz Martin, Lucia
    SUSTAINABILITY, 2021, 13 (15)
  • [6] Virtual Reality as a Decision Making Tool in Construction Management
    Bellos, John
    PROCEEDINGS OF THE 8TH EUROPEAN CONFERENCE ON MANAGEMENT LEADERSHIP AND GOVERNANCE, 2012, : 30 - 38
  • [7] Construction Organization and Management Based on Virtual Reality System
    Xu Jinbo
    PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON INNOVATION AND MANAGEMENT, 2013, : 8 - 12
  • [8] Virtual reality: a technology to promote active learning of physiology for students across multiple disciplines
    Ma, Chun-Wai
    Cheng, Pui-Sum
    Chan, Ying-Shing
    Tipoe, George Lim
    ADVANCES IN PHYSIOLOGY EDUCATION, 2023, 47 (03) : 594 - 603
  • [9] Work-in-Progress-Watershed Explorers: Designing a Virtual Reality Game to Promote Local Watershed Literacy
    Araujo-Junior, Robson
    Bodzin, Alec
    Hammond, Thomas
    Anastasio, David
    Lam, Beigie
    Mack, Jeremy
    Mayer, Daphne
    Neitz, Robert
    Semmens, Kate
    Schwartz, Chad
    Slipp, Jason
    2021 7TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN), 2021, : 105 - 107
  • [10] Work-in-Progress-Conceptual Framework for User Interface in Virtual Reality
    Safikhani, Saeed
    Holly, Michael
    Pirker, Johanna
    PROCEEDINGS OF 2020 6TH INTERNATIONAL CONFERENCE OF THE IMMERSIVE LEARNING RESEARCH NETWORK (ILRN 2020), 2020, : 332 - 335