A virtual reality social conditioned place preference paradigm for humans: Does trait social anxiety affect approach and avoidance of virtual agents?

被引:2
作者
Kiser, Dominik P. P. [1 ]
Gromer, Daniel [1 ]
Pauli, Paul [1 ]
Hilger, Kirsten [1 ]
机构
[1] Univ Wurzburg, Dept Psychol 1, Wurzburg, Germany
来源
FRONTIERS IN VIRTUAL REALITY | 2022年 / 3卷
关键词
retranslational research; conditioned place preference; approach-avoidance; social anxiety; virtual reality; personality traits; individual differences; ADULT MALE; REWARD; RESPONSES; DISORDER; FACES; SELF; ADOLESCENT; CONCURRENT; QUESTIONS; RELEVANT;
D O I
10.3389/frvir.2022.916575
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Approach and avoidance of positive and negative social cues are fundamental to prevent isolation and ensure survival. High trait social anxiety is characterized by an avoidance of social situations and extensive avoidance is a risk factor for the development of social anxiety disorder (SAD). Therefore, experimental methods to assess social avoidance behavior in humans are essential. The social conditioned place preference (SCPP) paradigm is a well-established experimental paradigm in animal research that is used to objectively investigate social approach-avoidance mechanisms. We retranslated this paradigm for human research using virtual reality. To this end, 58 healthy adults were exposed to either a happy- or angry-looking virtual agent in a specific room, and the effects of this encounter on dwell time as well as evaluation of this room in a later test without an agent were examined. We did not observe a general SCPP effect on dwell time or ratings but discovered a moderation by trait social anxiety, in which participants with higher trait social anxiety spent less time in the room in which the angry agent was present before, suggesting that higher levels of trait social anxiety foster conditioned social avoidance. However, further studies are needed to verify this observation and substantiate an association with social anxiety disorder. We discussed the strengths, limitations, and technical implications of our paradigm for future investigations to more comprehensively understand the mechanisms involved in social anxiety and facilitate the development of new personalized treatment approaches by using virtual reality.
引用
收藏
页数:14
相关论文
共 50 条
[21]   Virtual Reality Exposure Therapy and Internet in Social Anxiety Disorder: A Review. [J].
Garcia-Garcia, Emilio S. ;
Rosa-Alcazar, Ana I. ;
Olivares-Olivares, Pablo J. .
TERAPIA PSICOLOGICA, 2011, 29 (02) :233-243
[22]   Social Skills Training in Virtual Reality for Social Anxiety: Validation of Relevant Interaction Situations [J].
Reichenberger, Jonas ;
Diemer, Julia ;
Zwanzger, Peter ;
Notzon, Swantje ;
Muehlberger, Andreas .
ZEITSCHRIFT FUR KLINISCHE PSYCHOLOGIE UND PSYCHOTHERAPIE, 2017, 46 (04) :236-247
[23]   Social Fear Conditioning Paradigm in Virtual Reality: Social vs. Electrical Aversive Conditioning [J].
Reichenberger, Jonas ;
Porsch, Sonja ;
Wittmann, Jasmin ;
Zimmermann, Verena ;
Shiban, Youssef .
FRONTIERS IN PSYCHOLOGY, 2017, 8
[24]   Moderators of Social Facilitation Effect in Virtual Reality: Co-presence and Realism of Virtual Agents [J].
Strojny, Pawel M. ;
Duzmanska-Misiarczyk, Natalia ;
Lipp, Natalia ;
Strojny, Agnieszka .
FRONTIERS IN PSYCHOLOGY, 2020, 11
[25]   Virtual Reality Exposure Therapy for Treating Social Anxiety: A Scoping Review of Treatment Designs and Adaptation to Stuttering [J].
Chard, Ian ;
van Zalk, Nejra .
FRONTIERS IN DIGITAL HEALTH, 2022, 4
[26]   Potential of virtual reality as a diagnostic tool for social anxiety: A pilot study [J].
Dechant, Martin ;
Trimpl, Sabine ;
Wolff, Christian ;
Muehlberger, Andreas ;
Shiban, Youssef .
COMPUTERS IN HUMAN BEHAVIOR, 2017, 76 :128-134
[27]   "Hopohopo": A Virtual Reality Awareness Application about Social Anxiety Disorder [J].
Maue, Rahel ;
Flechtner, Rahel .
MUC 2022: PROCEEDINGS OF MENSCH UND COMPUTER 2022, 2022, :420-424
[28]   Virtual Reality Exposure Simulation for Student Veteran Social Anxiety and PTSD: A Case Study [J].
Trahan, Mark H. ;
Morley, Richard H. ;
Nason, Erica E. ;
Rodrigues, Nathan ;
Huerta, Laura ;
Metsis, Vangelis .
CLINICAL SOCIAL WORK JOURNAL, 2021, 49 (02) :220-230
[29]   Virtual Reality Exposure Simulation for Student Veteran Social Anxiety and PTSD: A Case Study [J].
Mark H. Trahan ;
Richard H. Morley ;
Erica E. Nason ;
Nathan Rodrigues ;
Laura Huerta ;
Vangelis Metsis .
Clinical Social Work Journal, 2021, 49 :220-230
[30]   Studying the influence of single social interactions on approach and avoidance behavior: A multimodal investigation in immersive virtual reality [J].
Gado, Sabrina ;
Gamer, Matthias .
BEHAVIOR RESEARCH METHODS, 2025, 57 (06)