Mobile communication technology of sports events in 5G era

被引:11
作者
Hu Dujuan [1 ]
机构
[1] Yangtze Univ Coll Arts & Sci, Dept Math & Med, Jingzhou, Peoples R China
关键词
Sports; Play-TV; Sports experience; Communication; Cloud; 5G; TO-DEVICE COMMUNICATIONS; NETWORKS;
D O I
10.1016/j.micpro.2020.103331
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Development of mobile communication technologies, from the 4G to 5G. Relatednearformergroups, 5G has delayed providing dangerous facilities, such as autopilot, actual AI in handheld procedures, and remote controlled capabilities. Multi Access Edge (MAE) calculation is one of the key 5G technology user support near delay critical services to ensure that the purpose of ultra-low latency is by distributing computing resources to concentrate on the edge of the network. There are loopholes in the multi-access edge computing architecture, it can because of something called regional computing resource overloads, explosions traffic area. 5G will change at the stadium, the home fans in the sports experience, according to a company Ovum conducted in Amdocs software and services companies, telecommunications companies, and a leading provider of media research.5G also plans to offer a new multi-screen pay-TV service, into a sporting event at-home viewing experience and 88% of European operators. 5G will improve the quality of mobile TV and video, increasing the range of content available to mobile audiences, beyond the range of consumer electronics devices and services, and discusses centralized cloud computing and multi-source code resources our goal is to put forward the so-called mixed improved communication architecture, which combines the benefits of cloud computing access edge. Performance of the proposed network architecture is the use of a discrete event simulation model to assess. Finally, various advantages and disadvantages of the network architecture are discussed.
引用
收藏
页数:7
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