High School Students' Continual Participation in Game Intentions: A Case Study of 3D Motorcycle Digital Gaming Learning

被引:2
作者
Chang, Sheng-Yuan [1 ]
Jan, Shiun-Taung [2 ]
机构
[1] Natl Taiwan Normal Univ, Dept Ind Educ, Taipei Municipal Nei Hu Vocat High Sch, Taipei, Taiwan
[2] Natl Taiwan Normal Univ, Dept Ind Educ, New Taipei Municipal New Taipei Ind Vocat High Sc, Taipei, Taiwan
来源
JOURNAL OF RESEARCH IN EDUCATION SCIENCES | 2019年 / 64卷 / 03期
关键词
cognitive failure of gameplay; continuance intention of gameplaying; gameplay anxiety; learning value; UTILITY-VALUE INTERVENTION; ACHIEVEMENT EMOTIONS; ANXIETY SENSITIVITY; GENDER-DIFFERENCES; COGNITIVE FATIGUE; FLOW; INFORMATION; TECHNOLOGY; SATISFACTION; MATHEMATICS;
D O I
10.6209/JORIES.201909_64(3).0002
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The "3D Motorcycle" digital game is designed to regulate the rules of riding a motorcycle on the road for players to familiar with the rules of transportation by simulating their cognitive and affective perception to explore the effect of this design. After conducting "3D Motorcycle" game playing, a questionnaires were delivered. The relevance of cognitive failure and anxiety, learning value perception and continuance intention. The findings of this study indicated that cognitive failure was negatively related to learning value perception, but gameplay anxiety was positively related to; the perception of learning value was positively related to continuance intention to play this "3D Motorcycle" game. The implication of this study suggested that those educational institutes of transportation safety can apply this "3D Motorcycle" game to enhance the perception of transportation rules to reduce future use real motorcycle accidents.
引用
收藏
页码:31 / 53
页数:23
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