Kinespell: Kinesthetic Learning Activity and Assessment in a Digital Game-Based Learning Environment

被引:0
作者
Angeli Cariaga, Ada [1 ]
Andrae Salvador, Jay [1 ]
Rowena Solamo, Ma. [1 ]
Feria, Rommel [1 ]
机构
[1] Univ Philippines, Dept Comp Sci, Quezon City 1101, Philippines
来源
ADVANCES IN WEB BASED LEARNING - ICWL 2009 | 2009年 / 5686卷
关键词
VAK Learning Styles; Kinesthetic; Digital Game-based Learning (DGBL); Educational Games; Sun Small Programmable Object Technology (Sun SPOT); Assessment;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Various approaches in learning are commonly classified into visual, auditory and kinesthetic (VAK) learning styles. One way of addressing the VAK learning styles is through game-based learning which motivates learners pursue knowledge holistically. The paper presents Kinespell, an unconventional method of learning through digital game-based learning. Kinespell is geared towards enhancing not only the learner's spelling abilities but also the motor skills through utilizing wireless controllers. It monitors player's performance through integrated assessment scheme. Results show that Kinespell may accommodate the VAK learning styles and is a promising alternative to established methods in learning and assessing students' performance in Spelling.
引用
收藏
页码:108 / 111
页数:4
相关论文
共 6 条
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  • [6] GAME BASED LEARNING