Automatic Object Recognition in a Light-Weight Augmented Reality-based Vocabulary Learning Application for Children with Autism

被引:14
作者
Tang, Tiffany Y. [1 ,2 ]
Xu, Jiasheng [1 ,2 ]
Winoto, Pinata [1 ,2 ]
机构
[1] Wenzhou Kean Univ, Media Lab, Wenzhou, Peoples R China
[2] Wenzhou Kean Univ, Innovat Technol Autism Res Ctr, Wenzhou, Peoples R China
来源
3RD INTERNATIONAL CONFERENCE ON INNOVATION IN ARTIFICIAL INTELLIGENCE (ICIAI 2019) | 2019年
关键词
Object Recognition; TensorFlow; autism; lightweight; offline; vocabulary learning; SPECTRUM DISORDER;
D O I
10.1145/3319921.3319945
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A number of previous controlled studies have underscored the importance of early diagnosis and intervention in autism. However, despite the technological advances, augmented reality-based (AR) intervention for Chinese autistic children is still rare, which motivates our study. In particular, in this paper, we present a mobile vocabulary-learning application for Chinese autistic children by creating authentic opportunities in outdoor and home use. The core object recognition module is implemented in the deep learning platform, TensorFlow, on one hundred training models; unlike other sophisticated systems, the algorithm has to run in an offline fashion. A pilot study aiming at investigating the system's feasibility and usability had been conducted with typically developing children and their parents with very promising and satisfying results. We also further tested performance of the offline learning algorithm using seven animal toys with very satisfying results. Since the current literature of AR-technology on Chinese word-learning for children with special needs is still in its infancy and arguably lacks rigor in especially design and assessment, which thus offers limited insights into its therapeutic efficacy, feasibility and applicability of individualized intervention for autistic individuals, particularly children. It is our hope that this preliminary study adds to our understanding towards the usability and usefulness of such AR-based mobile learning application.
引用
收藏
页码:65 / 68
页数:4
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