Learning Object-Oriented Programming With Computer Games: A Game-Based Learning Approach

被引:0
作者
Wong, Yoke Seng [1 ]
Yatim, Maizatul Hayati Binti Mohammad [2 ]
Tan, Wee Hoe [2 ]
机构
[1] KDU Univ Coll, Sch Comp & Creat Media, Petaling Jaya, Malaysia
[2] Sultan Idris Educ Univ, Falcuty Art Comp & Creat Ind, Tanjong Malim, Perak, Malaysia
来源
PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015) | 2015年
关键词
game-based learning; object oriented programming; learning and motivation; gameplay; player experience; MOTIVATION;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Using traditional ways to learn object-oriented programming in tertiary education is insufficient due to the new teaching and learning pedagogy. The major purpose of this study is to propose a game-based learning conceptual framework which is suitable for creating games for learning object-oriented programming in the tertiary level. This study presents the outcome from an extensive field study at university level, where computer science degree students learn object-oriented programming with computer games that emphasize game level design, gameplay, and player experience. The proposed game in this study only focuses on the player experience where the player is able to learn object-oriented programming while playing the game without using any coding exercises. Games made for coding practice can be very tedious, making it difficult to motivate students and providing a negative perception for learning programming. In this paper, it describes a game-based learning approach framework which focuses on gameplay and player experience to achieve the learning purpose and retain student motivations.
引用
收藏
页码:729 / 737
页数:9
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