3D visual experience oriented cross-layer optimized scalable texture plus depth based 3D video streaming over wireless networks

被引:2
作者
Liu, Jinxia [1 ]
Liu, Yanwei [2 ]
Ci, Song [2 ,3 ]
Ye, Yun [3 ]
Yao, Ruixiao [2 ]
机构
[1] Zhejiang Wanli Univ, Ningbo, Zhejiang, Peoples R China
[2] Chinese Acad Sci, Inst Acoust, Beijing, Peoples R China
[3] Univ Nebraska Lincoln, Omaha, NE USA
基金
中国国家自然科学基金;
关键词
3D video; 3D visual experience; Cross-layer optimization; 3D video streaming; Texture plus depth; Scalable 3D video; Texture/depth rate allocation; Wireless network; QUALITY; DESIGN;
D O I
10.1016/j.jvcir.2014.04.006
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
3D video streaming over the mobile Internet generally incurs the inferior 3D visual experience due to the time-varying characteristics of wireless channel. The conventional video streaming optimization methods generally neglect the harmony among different networking protocol layers. This paper proposes a cross-layer optimized texture plus depth based scalable 3D video streaming method to improve the expected 3D visual experience of the user by systematically considering the application layer texture-video/depth/FEC bit-rate allocation, MAC layer multi-channel allocation, and physical layer modulation and channel coding scheme (MCS) selection. In the cross-layer optimization, a networking-related 3D visual experience model which fuses the overlapped retinal view visual quality and depth sensation with mimicking human vision system is established to predict the 3D visual experience under the specific parameter configurations of different protocol layers. The efficiency and effectiveness of the proposed cross-layer optimized 3D video streaming method has been validated by subjective and objective experimental results. (c) 2014 Elsevier Inc. All rights reserved.
引用
收藏
页码:1209 / 1221
页数:13
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