Efficient rendering of multiresolution meshes with guaranteed image quality

被引:2
|
作者
Klein, R [1 ]
Schilling, A [1 ]
机构
[1] Univ Tubingen, GRIS, Wilhelm Schickard Inst, D-72076 Tubingen, Germany
来源
VISUAL COMPUTER | 1999年 / 15卷 / 09期
关键词
multiresolution modelling; illumination-dependent refinement; normal cone; mesh simplification; output-sensitive algorithms;
D O I
10.1007/s003710050191
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Output-sensitive rendering algorithms have recently generated a lot of interest. The number of triangles describing a scene was once smaller than the number of pixels. The model size is now significantly larger; the screen resolution remains fairly constant. In view-dependent use of multiresolution models for output sensitivity, one determines the lowest resolution necessary for object parts for good images. Some approaches use cones of normal vectors for illumination-dependent selective refining. The drawback: using only the normal cone for detection is a poor criterion in problematic cases, leading to too much time-consuming refinement. We describe a new approach for better estimation of normal deviations between the various levels of detail. This provides accurate lighting with a minimum number of triangles. In view-dependend use of multiresolution models for output sensitivity, one determines the lowest possible resolution for each object part that still gives good images.
引用
收藏
页码:443 / 452
页数:10
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