Exploring Gamification for Recruitment through Actor Network Theory

被引:3
作者
Shree, Sonal [1 ]
Singh, Ardhendu Shekhar [2 ]
机构
[1] Symbiosis Int, Symbiosis Inst Business Management, Pune 412115, Maharashtra, India
[2] Symbiosis Int, Symbiosis Sch Banking & Finance, Pune, Maharashtra, India
来源
SOUTH ASIAN JOURNAL OF HUMAN RESOURCE MANAGEMENT | 2019年 / 6卷 / 02期
关键词
Gamification; recruitment; game design; HR-Technology (e-HRM); Actor-Network Theory; MANAGEMENT;
D O I
10.1177/2322093719863912
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
This article examines the benefits of applying gamification in the recruitment process. It highlights how it can be effectively leveraged with the right design by involving various stakeholders at varied stages. The Actor Network Theory (ANT) as a theoretical ground has been used as a reference point to take a more detailed look at the ways in which gamification can be effectively deployed for recruitment by organizations.We refer to ANT and the interaction between the human and non-human elements, here, the applicants, the other stakeholders, and the gamification tools, to serve the greater organizational purpose. Questions that interrogate between rules and practices arise, viz. can the game be effectively customized to achieve sophisticated and enhanced selection outcomes. By applying gamification as the reference point within the Actor Network Theory, their associated potential for further research and applications is achieved. A valuable perspective in gaining insights for further understanding of this theory in today's technologically progressive environment has also been discussed for further reflection.
引用
收藏
页码:242 / 257
页数:16
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