共 50 条
- [41] PhyShare: Sharing Physical Interaction in Virtual Reality UIST'17 ADJUNCT: ADJUNCT PUBLICATION OF THE 30TH ANNUAL ACM SYMPOSIUM ON USER INTERFACE SOFTWARE AND TECHNOLOGY, 2017, : 17 - 19
- [43] Virtual Reality in Digital Education: An Affordance Network Perspective on Effective Use Behavior DATA BASE FOR ADVANCES IN INFORMATION SYSTEMS, 2024, 55 (02): : 14 - 41
- [44] The Role of Virtual Reality in Autonomous Vehicles' Safety 2019 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR), 2019, : 50 - 57
- [45] Congruity of Virtual Reality In-Game Advertising FRONTIERS IN SPORTS AND ACTIVE LIVING, 2021, 3
- [48] A Virtual Reality platform to study crowd behaviors CONFERENCE ON PEDESTRIAN AND EVACUATION DYNAMICS 2014 (PED 2014), 2014, 2 : 114 - 122
- [50] Augmented Reality and Virtual Reality in Physical and Online Retailing: A Review, Synthesis and Research Agenda AUGMENTED REALITY AND VIRTUAL REALITY: EMPOWERING HUMAN, PLACE AND BUSINESS, 2018, : 119 - 132