Who stays, who walks, and why in high-intensity service contexts

被引:45
作者
Prentice, Catherine [1 ]
机构
[1] Swinburne Univ, Fac Business & Enterprise, Hawthorn, Vic, Australia
关键词
Casino service quality; Customer loyalty; Player retention; Player propensity-to-switch; CUSTOMER RETENTION; QUALITY; LOYALTY; CONSEQUENCES; SATISFACTION; PERCEPTIONS; MODEL;
D O I
10.1016/j.jbusres.2013.02.044
中图分类号
F [经济];
学科分类号
02 ;
摘要
The current investigation explores relationships among customer service-quality evaluations, propensity-to-switch, and player retention in a highly-intense service delivery environment (casinos). The study also examines the proposal that player loyalty intervenes between casino service-quality perceptions and player retention. Overall customer service-quality perception is operationalized as a multi-dimensional construct, consisting of service environment, empathy, reliability, assurance, responsiveness, game service, and food service. Path analyses show that casino service environment is the only factor that impacts player propensity-to-switch, whereas food service and empathy affect player retention. After separating the sample into three groups based on respondents' average betting, namely low-end, medium and high-end players, the influence of casino service factors on player propensity-to-switch and retention varies substantially among the groups. Results for testing the mediation model demonstrate that customer loyalty affects player retention and that casino service evaluations influence customer loyalty directly. A few measured factors such as age, education, occupation, and income influence player propensity-to-switch and retention. These findings have strategic implications for casino marketers. (C) 2013 Elsevier Inc. All rights reserved.
引用
收藏
页码:608 / 614
页数:7
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