3D virtual learning environments in education: a meta-review

被引:69
作者
Reisoglu, I. [1 ]
Topu, B. [2 ]
Yilmaz, Rabia Meryem [2 ]
Yilmaz, T. Karakus [2 ]
Goktas, Y. [2 ]
机构
[1] Recep Tayyip Erdogan Univ, Dept Comp & Instruct Technol, TR-53200 Rize, Turkey
[2] Ataturk Univ, Dept Comp & Instruct Technol, Erzurum, Turkey
关键词
3D virtual learning environment; Virtual worlds; 3D virtual environment; Comparative analysis; 2ND LIFE; PRESERVICE TEACHERS; SOCIAL PRESENCE; SELF-EFFICACY; REAL-WORLD; UNIVERSITY-STUDENTS; DISTANCE EDUCATION; SCHOOL-STUDENTS; USER BEHAVIOR; ROLE-PLAY;
D O I
10.1007/s12564-016-9467-0
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The aim of this study is to investigate recent empirical research studies about 3D virtual learning environments. A total of 167 empirical studies that involve the use of 3D virtual worlds in education were examined by meta-review. Our findings show that the "Second Life" platform has been frequently used in studies. Among the reviewed papers, case study designs and quasi-experimental studies were more common. Sample sizes were below 100 for most studies. 3D virtual learning environments are mainly designed for learning support, simulation, and game. Language learning and science have been the most extensively studied topics. Collaborative and exploration-based learning strategies have been used most frequently in 3D virtual learning environments. Presence, satisfaction, communication skills, and engagement were examined as emotional and cognitive achievements.
引用
收藏
页码:81 / 100
页数:20
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