A fast garment fitting algorithm using skeleton-based error metric

被引:8
|
作者
Wu, Nannan [1 ]
Deng, Zhigang [2 ,3 ]
Huang, Yue [1 ]
Liu, Chen [4 ]
Zhang, Dongliang [5 ]
Jin, Xiaogang [1 ]
机构
[1] Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310058, Zhejiang, Peoples R China
[2] East China Jiaotong Univ, Virtual Real & Interact Tech Inst, Nanchang, Jiangxi, Peoples R China
[3] Univ Houston, Dept Comp Sci, Houston, TX 77204 USA
[4] LINCTEX, Shanghai 200331, Peoples R China
[5] Zhejiang Univ, Int Design Inst, Hangzhou 310058, Zhejiang, Peoples R China
基金
中国国家自然科学基金;
关键词
cloth simulation; garment fitting; pose recovery; skeleton-based error metric;
D O I
10.1002/cav.1811
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present a fast and automatic method to fit a given 3D garment onto a human model with various shapes and poses, without using a reference human model. Our approach uses a novel skeleton-based error metric to find the pose that best fits the input garment. Specifically, we first generate the skeleton of the given human model and its corresponding skinning weights. Then, we iteratively rotate each bone to find its best position to fit the garment. After that, we rig the surface of the human model according to the transformations of the skeleton. Potential penetrations are resolved using collision handling and physically based simulation. Finally, we restore the human model back to the original pose in order to obtain the desired fitting result. Our experiment results show that besides its efficiency and automation, our method is about two orders of magnitudes faster than existing approaches, and it can handle various garments, including jacket, trousers, skirt, a suit of clothing, and even multilayered clothing.
引用
收藏
页数:12
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