A GPU-Based Statistical Framework for Moving Object Segmentation: Implementation, Analysis and Applications

被引:1
作者
Cuzzocrea, Alfredo [1 ,2 ]
Mumolo, Enzo [1 ]
Moro, Alessandro [3 ]
Umeda, Kazunori [3 ]
机构
[1] Univ Trieste, DIA Dept, Trieste, Italy
[2] CNR, ICAR, Arcavacata Di Rende, Italy
[3] Chuo Univ, Tokyo 112, Japan
来源
INTERNET AND DISTRIBUTED COMPUTING SYSTEMS, IDCS 2015 | 2015年 / 9258卷
关键词
D O I
10.1007/978-3-319-23237-9_19
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper describes a real-time implementation of a recently proposed background maintenance algorithm and reports the relative performances. Experimental results on dynamic scenes taken from a fixed camera show that the proposed parallel algorithm produces background images with an improved quality with respect to classical pixel-wise algorithms, obtaining a speedup of more than 35 times compared to CPU implementation. It is worth noting that we used both the GeForce 9 series (actually a 9800 GPU) available from the year 2008 and the GeForce 200 series (actually a 295 GPU) available from the year 2009. Finally, we show that this parallel implementation allows us to use it in real-time moving object detection application.
引用
收藏
页码:209 / 220
页数:12
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