Go Virtual: Exploring Augmented Reality Application in Representation of Steel Architectural Construction for the Enhancement of Architecture Education

被引:17
作者
Abdullah, Fadzidah [1 ]
Bin Kassim, Mohd Hisyamuddin [2 ]
Sanusi, Aliyah Nur Zafirah [1 ]
机构
[1] Int Islamic Univ Malaysia, Dept Architecture, Jalan Univ, Gombak 53100, Malaysia
[2] Persiaran Multimedia, Fac Creat Multimedia, Cyberjaya 63100, Selangor, Malaysia
关键词
Augmented Reality; Steel Construction; Architecture; 3-D Computer Modelling; OUTCOMES;
D O I
10.1166/asl.2017.7449
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
This research explores the application of Augmented Reality (AR) in architecture education, specifically focusing on students' understanding of steel architectural construction. The research has the following objectives: to reconstruct virtual 3D construction steel details with AR application, to analyze students' feedback on their explorative learning experience and to examine their satisfaction in the learning method introduced using AR application. This research is conducted using qualitative and quantitative approach. Primary data is obtained by letting students to reconstruct 3-D modelling of steel architectural details and their AR prototypes, and by obtaining students' feedback via questionnaire survey. Secondary data is obtained by literature review in relation to background studies of AR technology advancement. The results show that 87% of the students agreed the assignment offers great experience in learning. Furthermore, 79% of the respondents were satisfied with the learning by experience. This study contributes to the provision of knowledge on the advancement of Augmented Reality (AR) applicable in Architecture education, in particular, steel construction information and development.
引用
收藏
页码:804 / 808
页数:5
相关论文
共 23 条
[1]  
Abboud R., 2014, Architecture in an Age of Augmented Reality: Opportunities and Obstacles for Mobile AR in Design, Construction, and Post-Completion
[2]  
AR-media, 2015, AR MED
[3]   A survey of augmented reality [J].
Azuma, RT .
PRESENCE-VIRTUAL AND AUGMENTED REALITY, 1997, 6 (04) :355-385
[4]  
Billinghurst M., 2002, NEW HORIZONS LEARNIN, V12
[5]   Augmented Reality in the Classroom [J].
Billinghurst, Mark ;
Duenser, Andreas .
COMPUTER, 2012, 45 (07) :56-63
[6]  
Chang G., 2010, P SOC INFORM TECHNOL, P1380
[7]  
Chen Y.C., 2006, Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications, P369, DOI [https://doi.org/10.1145/1128923.1128990, DOI 10.1145/1128923.1128990, 10.1145/1128923.1128990]
[8]  
Garrido D. C., 2014, INT C ED INN LEARN T
[9]  
Hackathorn J., 2010, BEST PRACT ASS C ATL
[10]   Learning while exercising for science education in augmented reality among adolescents [J].
Hsiao, Kuei-Fang ;
Chen, Nian-Shing ;
Huang, Shih-Yu .
INTERACTIVE LEARNING ENVIRONMENTS, 2012, 20 (04) :331-349