Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage

被引:2
作者
Iacono, Saverio [1 ]
Zolezzi, Daniele [1 ]
Vercelli, Gianni [1 ]
机构
[1] Univ Genova DIBRIS, Genoa, Italy
来源
AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II | 2018年 / 10851卷
关键词
Virtual reality; Game-based learning;
D O I
10.1007/978-3-319-95282-6_28
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper we present Puzzle Battle, an arcade VR-based serious game for promoting and reflect on the history of painting art. The idea behind Puzzle Battle is about to see famous artists like Van Gogh or Frida Kahlo fight against each other or against other artists from different eras, in a classic puzzle game. The player will have to impersonate an artist and play in a fun context where he will improve his historical knowledge about the artist and his works by taking advantage of current studies on immersive learning experiences with virtual reality.
引用
收藏
页码:383 / 391
页数:9
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