Communication and Knowledge Management Strategies in Video Game Design and Development: A Case Study Highlighting Key Organizational Narratives

被引:0
作者
McDaniel, Rudy [1 ]
机构
[1] Univ Cent Florida, Sch Visual Arts & Design, Digital Media, Orlando, FL 32816 USA
来源
2015 IEEE INTERNATIONAL PROFESSIONAL COMMUNICATION CONFERENCE (IPCC) | 2015年
关键词
Video games; engineering management; knowledge management; narrative; case study; hybrid teams;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper summarizes and contextualizes a case study that presents data from interviews conducted over a period of three months within an independent game design and development studio. The study discusses how the studio is organized and how employees perform typical tasks and interface with management. The research focuses specifically on communication and knowledge management practices employed by the organization and articulates key stories that represent the challenges of working within a workplace that spans both creative and technical disciplines. These stories add to our knowledge of technical and professional communication in game development and provide us with important information about engineering communication practices in multidisciplinary environments. The paper also discusses the tools, technologies, and documentation strategies used by game development professionals to communicate and work through difficult problems.
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页数:8
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