DEPTH MAP UP-SAMPLING USING COST-VOLUME FILTERING

被引:0
作者
Cho, Ji-Ho [1 ]
Ikehata, Satoshi [2 ]
Yoo, Hyunjin [1 ]
Gelautz, Margrit [1 ]
Aizawa, Kiyoharu [2 ]
机构
[1] Vienna Univ Technol, Vienna, Austria
[2] Univ Tokyo, Tokyo 1138654, Japan
来源
2013 IEEE 11TH IVMSP WORKSHOP: 3D IMAGE/VIDEO TECHNOLOGIES AND APPLICATIONS (IVMSP 2013) | 2013年
基金
奥地利科学基金会;
关键词
Depth map super-resolution; cost-volume filtering; up-sampling;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Depth maps captured by active sensors (e.g., ToF cameras and Kinect) typically suffer from poor spatial resolution, considerable amount of noise, and missing data. To overcome these problems, we propose a novel depth map up-sampling method which increases the resolution of the original depth map while effectively suppressing aliasing artifacts. Assuming that a registered high-resolution texture image is available, the cost-volume filtering framework is applied to this problem. Our experiments show that cost-volume filtering can generate the high-resolution depth map accurately and efficiently while preserving discontinuous object boundaries, which is often a challenge when various state-of-the-art algorithms are applied.
引用
收藏
页数:4
相关论文
共 12 条
  • [11] Theobalt C., 2008, P COMP VIS PATT REC
  • [12] Yang Q., 2007, P IEEE COMP VIS PATT