Mixed reality architecture in space habitats

被引:11
作者
Basu, Tamalee [1 ]
Bannova, Olga [1 ]
Camba, Jorge D. [2 ]
机构
[1] Univ Houston, Sasakawa Int Ctr Space Architecture, 4800 Calhoun Rd, Houston, TX 77004 USA
[2] Purdue Univ, Dept Comp Graph Technol, 401 N Grant St, W Lafayette, IN 47907 USA
关键词
Mixed reality; Space tourism; Stress countermeasures; Habitat design; VIRTUAL-REALITY; EXPOSURE; MEMORY;
D O I
10.1016/j.actaastro.2020.09.036
中图分类号
V [航空、航天];
学科分类号
08 ; 0825 ;
摘要
Mixed Reality (MR) technologies are rapidly establishing themselves in the space industry. From assisting with assembling the Orion capsule via Augmented Reality (AR) to using highly immersive virtual environments for astronaut training, MR technologies provide a powerful mechanism to alter the perception of the physical world and deliver realistic personalized visual stimuli to users. In this paper, we discuss a novel strategy to utilize MR technologies as a design element to enhance the interior architecture of the space habitat and enrich the inhabitants' personal experience. We discuss two scenarios that entail long duration missions as well as a customized experience for space tourists in Low Earth Orbit (LEO). We report a series of spacecraft volumetric studies of the ergonomics associated with the application of MR technologies. Physical, Virtual and Combined experiences mapped within the volumes with respect to crew ConOps provide a basis for further analysis and are translated to architectural design requirements that inform criteria for the development of personalized MR-based visualizations. The paper concludes with a discussion of directions for future research and design-based investigations. Compilations of mission-influencing factors such as launch mass and volume reduction per habitat, technology limitations and integration requirements are presented and evaluated by the level of importance for achieving mission goals and objectives.
引用
收藏
页码:548 / 555
页数:8
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