Assessing Goal-Directed Three-Dimensional Movements in a Virtual Reality Block Design Task

被引:4
作者
Jeon, Wooram [1 ]
Clamann, Michael [1 ]
Kaber, David B. [1 ]
Currie, Nancy J. [1 ]
机构
[1] N Carolina State Univ, Edwards P Fitts Dept Ind & Syst, Raleigh, NC 27695 USA
来源
2013 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC 2013) | 2013年
关键词
Virtual reality; submovement structure; cursor trajectory; block design task; motor learning; FITTS LAW; PERFORMANCE; STROKE; SUBMOVEMENTS; RECOVERY;
D O I
10.1109/SMC.2013.637
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This study investigated three-dimensional (3D) goal-directed movements in a virtual reality (VR) simulation of a standardized psychomotor control task. Movement trajectories were collected from 22 subjects and parsed based on an existing two-phase model of motor control including ballistic and correction phases. Kinematic measures were also acquired to provide further insight into motor skill learning. Results revealed kinematic measures of total numbers of submovements and numbers of submovements in the correction phase to be significantly correlated with psychomotor task scores. A predictive model applied to the 3D movements revealed the correction phase movements to be more predictive of psychomotor performance than the ballistic phase. Findings indicate a greater degree of fine motor skill was required for performance of the psychomotor control task. This research supports the use of high resolution kinematic measures as reliable predictors of psychomotor task performance.
引用
收藏
页码:3739 / 3744
页数:6
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