共 77 条
[1]
Abdelrahman Yomna, 2017, Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, V1, DOI 10.1145/3130898
[4]
Amphenol, 2018, ZTP 135SR THERM THER
[5]
Analog Devices, 2020, NDIR THERM BAS GAS S
[6]
Looking at reality versus watching screens: Media professionalization effects on the spontaneous eyeblink rate
[J].
PLOS ONE,
2017, 12 (05)
[7]
[Anonymous], 2020, OP SOURC TOOLS NEUR
[8]
[Anonymous], 2020, FOC N
[9]
[Anonymous], 2014, P 5 AUGM HUM INT C N
[10]
[Anonymous], 2021, WORLDS 1 WEAR EYEW L