Improving Student Problem Solving in Narrative-Centered Learning Environments: A Modular Reinforcement Learning Framework

被引:36
作者
Rowe, Jonathan P. [1 ]
Lester, James C. [1 ]
机构
[1] N Carolina State Univ, Ctr Educ Informat, Raleigh, NC 27695 USA
来源
ARTIFICIAL INTELLIGENCE IN EDUCATION, AIED 2015 | 2015年 / 9112卷
关键词
Narrative-centered learning environments; Tutorial planning; Modular reinforcement learning; Game-based learning; GAMES;
D O I
10.1007/978-3-319-19773-9_42
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Narrative-centered learning environments comprise a class of game-based learning environments that embed problem solving in interactive stories. A key challenge posed by narrative-centered learning is dynamically tailoring story events to enhance student learning. In this paper, we investigate the impact of a data-driven tutorial planner on students' learning processes in a narrative-centered learning environment, CRYSTAL ISLAND. We induce the tutorial planner by employing modular reinforcement learning, a multi-goal extension of classical reinforcement learning. To train the planner, we collected a corpus from 453 middle school students who used CRYSTAL ISLAND in their classrooms. Afterward, we investigated the induced planner's impact in a follow-up experiment with another 75 students. The study revealed that the induced planner improved students' problem-solving processes-including hypothesis testing and information gathering behaviors-compared to a control condition, suggesting that modular reinforcement learning is an effective approach for tutorial planning in narrative-centered learning environments.
引用
收藏
页码:419 / 428
页数:10
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