Component-Oriented Interoperation of Real-Time DEVS Engines

被引:0
|
作者
Moallemi, Mohammad [1 ]
Wainer, Gabriel [1 ]
Bergero, Federico [2 ]
Castro, Rodrigo [2 ,3 ]
机构
[1] Carleton Univ, Dept Syst & Comp Engn, Ctr Visualizat & Simulat V Sim, 1125 Colonel By Dr, Ottawa, ON, Canada
[2] Univ Nacl Rosario, Lab Sistemas Dinam, Fac Ciencias Exactas Ingn & Agrimensura, CIFASIS,CONICET, RA-1428 Rosario, Santa Fe, Argentina
[3] Univ Buenos Aires, Dept Computac, Fac Ciencias Exactas & Nat, RA-1428 Buenos Aires, DF, Argentina
来源
44TH ANNUAL SIMULATION SYMPOSIUM 2011 (ANSS 2011) - 2011 SPRING SIMULATION MULTICONFERENCE - BK 2 OF 8 | 2011年
关键词
Discrete-Event Simulation; DEVS; Embedded Systems; Real-Time Simulation and Control; Simulation-Driven Engineering; SIMULATION; SYSTEMS;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Model reuse and interoperability are cost and effort saving solutions for the simulation-driven development of embedded real-time systems. Different embedded systems share the same components (e.g. motors, sensors, actuators, controllers, etc), and remodeling them is costly in terms of time and effort. Instead, by combining different existing models, developers can improve productivity. To do so, we here present a generic lightweight interface for message transfers between DEVS models running on different DEVS-based tools. The idea is to allow defining component-based models to be deployed on different tools collaborating in realtime. The components work autonomously as separate DEVS models, and exchange messages at the input-output level over a network infrastructure. We present a proof of concept implementation in which we interfaced ECD++ and PowerDEVS, to DEVS-based tools.
引用
收藏
页码:127 / 134
页数:8
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