Awareness of Risk Factors for Digital Game Addiction: Interviewing Players and Counselors

被引:23
作者
Kneer, Julia [1 ]
Rieger, Diana [2 ]
Ivory, James D. [3 ]
Ferguson, Christopher [4 ]
机构
[1] Erasmus Univ, Dept Media & Commun, NL-3000 DR Rotterdam, Netherlands
[2] Univ Cologne, Dept Commun & Media Psychol, D-50931 Cologne, Germany
[3] Virginia Tech, Dept Commun, Blacksburg, VA USA
[4] Stetson Univ, Dept Psychol, Deland, FL USA
关键词
Digital games; Video games; Addiction; Problematic gaming; Pathological gaming; Online gaming; PROBLEMATIC INTERNET USE; VIDEO; BEHAVIOR; MOTIVES; SELF;
D O I
10.1007/s11469-014-9489-y
中图分类号
B849 [应用心理学];
学科分类号
040203 ;
摘要
The potential dangers of digital games for the development of game addiction among their players are discussed in media as well as in scientific research. Research so far has identified several potential risk factors among social settings, traits, and playing motives. The present study provides first insights into the perceptions of risk factors by (non-addicted) players (N=28) and by counselors (N=7). By conducting individual interviews with both groups we found that players especially named social settings as the most important influence on the development of problematic playing behaviour while counselors focused more on further existing psychological problems. We argue that the experience of both groups has to be taken into account to guide the development of prevention and intervention programs.
引用
收藏
页码:585 / 599
页数:15
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