Automatic Estimation of Skeletal Motion from Optical Motion Capture Data

被引:0
|
作者
Xiao, Zhidong [1 ]
Nait-Charif, Hammadi [1 ]
Zhang, Jian J. [1 ]
机构
[1] Bournemouth Univ, Natl Ctr Comp Animat, Poole BH12 5BB, Dorset, England
关键词
Motion capture; Motion tracking; Character mapping; Character animation;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Utilization of motion capture, techniques is becoming more popular in the pipeline of articulated character animation. Based upon captured motion data, defining accurate joint positions and joint orientations for the movement of a hierarchical human-like character without using a pre-defined skeleton is still a potential concern for motion capture studios. In this paper, we present a method for automatically estimating and determining the topology of hierarchical human skeleton from optical motion capture data based on the human biomechanical information. Through the use of a novel per-frame based recursive method with joint angle minimization, human skeleton mapping from optical marker and joint angle rotations are achieved in real time. The output of motion data from a hierarchical skeleton can be applied for further character motion editing and retargeting.
引用
收藏
页码:144 / 153
页数:10
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