Real-Time 3D Face Fitting and Texture Fusion on In-the-Wild Videos

被引:15
作者
Huber, Patrik [1 ]
Kopp, Philipp [2 ]
Christmas, William [1 ]
Raetsch, Matthias [2 ]
Kittler, Josef [1 ]
机构
[1] Univ Surrey, Ctr Vis Speech & Signal Proc, Guildford GU2 7XH, Surrey, England
[2] Reutlingen Univ, Image Understanding & Interact Robot Grp, D-72762 Reutlingen, Germany
基金
英国工程与自然科学研究理事会;
关键词
Face model fitting; 3D Morphable Face Model; 3D face reconstruction; open source software; real-time;
D O I
10.1109/LSP.2016.2643284
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor-based face tracking and a 3D morphable face model shape fitting, we obtain a semidense 3D face shape. We further use the texture information frommultiple frames to build a holistic 3D face representation from the video footage. Our system is able to capture facial expressions and does not require any person-specific training. We demonstrate the robustness of our approach on the challenging 300 Videos in the Wild (300VW) dataset. Our real-time fitting framework is available as an open-source library at http://4dface. org.
引用
收藏
页码:437 / 441
页数:5
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