Learning games

被引:9
|
作者
Hanaki, Nobuyuki [1 ,2 ,3 ]
Ishikawa, Ryuichiro [4 ]
Akiyama, Eizo [4 ]
机构
[1] GREQAM, F-13236 Marseille 02, France
[2] Univ Aix Marseille 2, Ctr Vieille Charite, F-13236 Marseille, France
[3] Univ Tsukuba, Grad Sch Humanities & Social Sci, Dept Econ, Tsukuba, Ibaraki 3058571, Japan
[4] Univ Tsukuba, Dept Social Syst & Management, Grad Sch Syst & Informat Engn, Tsukuba, Ibaraki 3058573, Japan
关键词
Learning; Subjective views; Computer simulation; NORMAL-FORM GAMES; EQUILIBRIA; MODEL;
D O I
10.1016/j.jedc.2009.02.013
中图分类号
F [经济];
学科分类号
02 ;
摘要
This paper presents a model of learning about a game. Players initially have little knowledge about the game. Through playing the same game repeatedly, each player not only learns which action to choose but also constructs a personal view of the game. The model is studied using a hybrid payoff matrix of the prisoner's dilemma and coordination games. Results of computer simulations show that (1) when all the players are slow at learning the game, they have only a partial understanding of the game, but might enjoy higher payoffs than in cases with full or no understanding of the game; (2) when one player is quick in learning the game, that player obtains a higher payoff than the others. However, all can receive lower payoffs than in the case in which all players are slow learners. (C) 2009 Elsevier B.V. All rights reserved.
引用
收藏
页码:1739 / 1756
页数:18
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