Solving parity games in big steps

被引:16
作者
Schewe, Sven [1 ]
机构
[1] Univ Liverpool, Dept Comp Sci, Ashton Bldg,Ashton St, Liverpool L69 3BX, Merseyside, England
基金
英国工程与自然科学研究理事会;
关键词
Parity games; Finite games of infinite duration; MEAN PAYOFF GAMES; INFINITE GAMES; ALGORITHM;
D O I
10.1016/j.jcss.2016.10.002
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This article proposes a new algorithm that improves the complexity bound for solving parity games. Our approach combines McNaughton's iterated fixed point algorithm with a preprocessing step, which is called prior to every recursive call. The preprocessing uses ranking functions similar to Jurdzifiski's, but with a restricted co-domain, to determine all winning regions smaller than a predefined parameter. The combination of the preprocessing step with the recursive call guarantees that McNaughton's algorithm proceeds in big steps, whose size is bounded from below by the chosen parameter. Higher parameters lead to smaller call trees, but they also result in an expensive preprocessing step. An optimal parameter balances the cost of the recursive call and the preprocessing step, resulting in an improvement of the known upper bound for solving parity games from O (m (2n/c)(1/2c))to approximately O (m (6e(1) ((6) over bar) n/c(2))(1/3c) ). (C) 2016 Elsevier Inc. All rights reserved.
引用
收藏
页码:243 / 262
页数:20
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