Factors Influencing Foreign Language Learning in eSports. A Case Study

被引:5
作者
Postigo Fuentes, Ana Yara [1 ]
Fernandez Navas, Manuel [1 ]
机构
[1] Univ Malaga, Dept Didact & Sch Org, Malaga, Spain
来源
QUALITATIVE RESEARCH IN EDUCATION | 2020年 / 9卷 / 02期
关键词
videogames; language learning; foreign language; education; esports; DIGITAL GAME; AUTONOMY; CLIL; PLAY; ACQUISITION; COMPETENCE; STUDENTS;
D O I
10.17583/qre.2020.4997
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The overwhelming growth of the eSport industry in different countries and the possibility of playing online these videogames have allowed Spanish players to communicate with players from other countries that speak a different language, creating a new learning context. In this case study, we wanted to analyse how the process of language learning occurs in the eSport context through a qualitative research design. For that purpose, we used observations, analysis of the oral output during gaming, interviews with players and organization team in an amateur league and assessment of their communicative skills. The results show the importance of the communication in the interaction with the community and the team, the influence of the social context and inside the game and the intrinsic motivation due to the use value of learning in a pluricultural and competitive context.
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页码:128 / 159
页数:32
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