Haptic sculpting of multi-resolution B-spline surfaces with shaped tools

被引:18
|
作者
Gao, Zhan
Gibson, Ian
机构
[1] Natl Univ Singapore, Dept Mech Engn, Singapore 117576, Singapore
[2] Univ Hong Kong, Dept Mech Engn, Hong Kong, Hong Kong, Peoples R China
关键词
geometric design; haptic sculpting; haptic rendering; multi-resolution;
D O I
10.1016/j.cad.2006.02.004
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper, we first propose an implicit surface to B-spline surface haptic interface, which provides both force and torque feedback. We then present a new haptic sculpting system for B-spline surfaces with shaped tools of implicit surface. In the physical world, people touch or sculpt with their fingers or tools, instead of just manipulating points. Shaped virtual sculpting tools help users to relate the virtual modeling process to physical-world experience. Various novel haptic sculpting operations are developed to make the sculpting of B-spline surfaces more intuitive. Wavelet-based multi-resolution tools are provided to let modelers adjust the resolution of sculpture surfaces and thus the scale of deformation can be easily controlled. Moreover, sweep editing and 3D texture have been implemented by taking advantage of both the wavelet technique and haptic sculpting tools. (c) 2006 Elsevier Ltd. All rights reserved.
引用
收藏
页码:661 / 676
页数:16
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