A scalable architecture for geometric correction of multi-projector display systems

被引:3
作者
Babar, Kamran [1 ]
Hafiz, Rehan [1 ]
Khurshid, Khawar [1 ]
Kamboh, Awais M. [1 ]
Hassan, Ali [2 ]
Riaz, Farhan [2 ]
Jeon, Byeungwoo [3 ]
机构
[1] NUST, Sch Elect Engn & Comp Sci, Islamabad, Pakistan
[2] NUST, Coll Elect & Mech Engn, Islamabad, Pakistan
[3] Sungkyunkwan Univ, Coll Informat & Commun Engn, Seoul, South Korea
基金
新加坡国家研究基金会;
关键词
Immersive projection; Multi-projector displays; Panoramic displays; FPGA based rendering; IMAGES;
D O I
10.1016/j.displa.2015.05.009
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Multi-projector displays allow the realization of large and immersive projection environments by allowing the tiling of projections from multiple projectors. Such tiled displays require real time geometrical warping of the content that is being projected from each projector. This geometrical warping is a computationally intensive operation and is typically applied using high-end graphics processing units (GPUs) that are able to process a defined number of projector channels. Furthermore, this limits the applicability of such multi-projector display systems only to the content that is being generated using desktop based systems. In this paper we propose a platform independent FPGA based scalable hardware architecture for geometric correction of projected content that allows addition of each projector channel at a fractional increase in logic area. The proposed scheme provides real time correction of HD quality video streams and thus enables the use of this technology for embedded and standalone devices. (C) 2015 Elsevier B.V. All rights reserved.
引用
收藏
页码:104 / 112
页数:9
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