static games of incomplete information;
Bayesian games;
evolution;
conventions;
chicken;
D O I:
10.1007/s00199-003-0460-6
中图分类号:
F [经济];
学科分类号:
02 ;
摘要:
We formulate an evolutionary learning process with trembles for static games of incomplete information. For many games, if the amount of trembling is small, play will be in accordance with the games' (strict) Bayesian equilibria most of the time. This supports the notion of Bayesian equilibrium. Often the process will select a specific equilibrium. We study an extension to incomplete information of the prototype conflict known as "Chicken" and find that the equilibrium selection by evolutionary learning may well be in favor of inefficient Bayesian equilibria where some types of players fail to coordinate.
机构:
South China Agr Univ, Coll Math & Informat, Guangzhou 510642, Guangdong, Peoples R ChinaSouth China Agr Univ, Coll Math & Informat, Guangzhou 510642, Guangdong, Peoples R China
Situ, Haozhen
Huang, Zhiming
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机构:
Wuyi Univ, Sch Econ & Management, Jiangmen 529020, Peoples R ChinaSouth China Agr Univ, Coll Math & Informat, Guangzhou 510642, Guangdong, Peoples R China
Huang, Zhiming
Zhang, Cai
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机构:
South China Agr Univ, Coll Math & Informat, Guangzhou 510642, Guangdong, Peoples R ChinaSouth China Agr Univ, Coll Math & Informat, Guangzhou 510642, Guangdong, Peoples R China