Distributed adaptive Nash equilibrium seeking and disturbance rejection for noncooperative games of high-order nonlinear systems with input saturation and input delay

被引:26
作者
Ai, Xiaolin [1 ]
Wang, Long [1 ]
机构
[1] Peking Univ, Coll Engn, Ctr Syst & Control, Beijing 100871, Peoples R China
基金
中国国家自然科学基金;
关键词
external disturbances; input delay; input saturation; multiagent systems; Nash equilibrium; AGGREGATIVE GAMES; TRACKING CONTROL; APPROXIMATE PREDICTORS; GLOBAL STABILIZATION; BACKSTEPPING CONTROL; TRAJECTORY TRACKING; ALGORITHMS; QUADROTOR; DESIGN;
D O I
10.1002/rnc.5418
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This article aims to investigate Nash equilibrium seeking problems for noncooperative games played by high-order nonlinear multiagent systems subject to input saturation, input delay, and external disturbances. Based on the gradient play technique, an adaptive Nash equilibrium seeking algorithm is designed in a distributed fashion via backstepping, where a fixed-time sliding mode observer is used to tackle the problem of "explosion of terms." In the proposed algorithm, an extended-state observer and an adaptive distributed observer are included for state/disturbance estimates and information sharing, respectively. Detailed convergence results are presented by leveraging Lyapunov stability theory. Finally, the effectiveness of the proposed approach is numerically verified through simulation results.
引用
收藏
页码:2827 / 2846
页数:20
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