Sex differences in video game play: A communication-based explanation

被引:472
作者
Lucas, K [1 ]
Sherry, JL
机构
[1] Purdue Univ, Dept Commun, W Lafayette, IN 47907 USA
[2] Michigan State Univ, Dept Commun, E Lansing, MI 48824 USA
关键词
video games; sex differences; FIRO; uses and gratifications;
D O I
10.1177/0093650204267930
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
In this study, we examined gender differences in video game use by focusing on interpersonal needs for inclusion, affection, and control, as well as socially constructed perceptions of gendered game play. Results of a large-scale survey (n = 534) of young adults' reasons for video game use, preferred game genres, and amount of game play are reported. Female respondents report less frequent play, less motivation to play in social situations, and less orientation to game genres featuring competition and three-dimensional rotation. Implications for game design are discussed.
引用
收藏
页码:499 / 523
页数:25
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