Effect of visual distortion on postural balance in a full immersion stereoscopic environment

被引:13
作者
Faubert, J [1 ]
Allard, R [1 ]
机构
[1] Univ Montreal, Visual Percept & Psychophys Lab, Montreal, PQ H3T 1J5, Canada
来源
STEREOSCOPIC DISPLAYS AND VIRTUAL REALITY SYSTEMS XI | 2004年 / 5291卷
关键词
progressive lens; perceptual sway; posture; visual distortion; presbyopia; immersive display; virtual reality;
D O I
10.1117/12.527017
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This study attempted to determine the influence of non-linear visual movements on our capacity to maintain postural control. An 8x8x8 foot CAVE immersive virtual environment was used. Body sway recordings were obtained for both head and lower back (lumbar 2-3) positions. The subjects were presented with visual stimuli for periods of 62.5 seconds. Subjects were asked to stand still on one foot while viewing stimuli consisting of multiplied sine waves generating movement undulation of a textured surface (waves moving in checkerboard pattern). Three wave amplitudes were tested: 4 feet, 2 feet, and I foot. Two viewing conditions were also used; observers looking at 36 inches in front of their feet; observers looking at a distance near the horizon. The results were compiled using an instability index and the data showed a profound and consistent effect of visual disturbances on postural balance in particular for the x (side-to-side) movement. We have demonstrated that non-linear visual distortions similar to those generated by progressive ophthalmic lenses of the kind used for presbyopia corrections, can generate significant postural instability. This instability is particularly evident for the side-to-side body movement and is most evident for the near viewing condition.
引用
收藏
页码:491 / 500
页数:10
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