Enhancing Realism of Wet Surfaces in Temporal Bone Surgical Simulation

被引:24
作者
Kerwin, Thomas [1 ,2 ]
Shen, Han-Wei [3 ]
Stredney, Don [1 ,2 ]
机构
[1] Ohio State Univ, Columbus, OH 43212 USA
[2] Ohio Supercomp Ctr, Columbus, OH 43212 USA
[3] Ohio State Univ, Dreese Lab 395, Columbus, OH 43210 USA
基金
美国国家卫生研究院;
关键词
Health; virtual reality; volume rendering; blood;
D O I
10.1109/TVCG.2009.31
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present techniques to improve visual realism in an interactive surgical simulation application: a mastoidectomy simulator that offers a training environment for medical residents as a complement to using a cadaver. As well as displaying the mastoid bone through volume rendering, the simulation allows users to experience haptic feedback and appropriate sound cues while controlling a virtual bone drill and suction/irrigation device. The techniques employed to improve realism consist of a fluid simulator and a shading model. The former allows for deformable boundaries based on volumetric bone data, while the latter gives a wet look to the rendered bone to emulate more closely the appearance of the bone in a surgical environment. The fluid rendering includes bleeding effects, meniscus rendering, and refraction. We incorporate a planar computational fluid dynamics simulation into our three-dimensional rendering to effect realistic blood diffusion. Maintaining real-time performance while drilling away bone in the simulation is critical for engagement with the system.
引用
收藏
页码:747 / 758
页数:12
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