Continuous gradient proximity distance for humanoids free-collision optimized-postures

被引:21
作者
Escande, Adrien [1 ]
Miossec, Sylvain [1 ]
Kheddar, Abderrahmane [1 ]
机构
[1] CNRS, AIST, Joint Japanese French Robot Lab JRL, F-75700 Paris, France
来源
HUMANOIDS: 2007 7TH IEEE-RAS INTERNATIONAL CONFERENCE ON HUMANOID ROBOTS | 2007年
关键词
D O I
10.1109/ICHR.2007.4813867
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This paper presents a new method for strictly convex hulls (i.e. bounding volume) generation made by assembling patches of spheres and toruses (STP-BV). This bounding volume allows to compute proximity distances with the guarantee of their gradients' continuity. This bounding volume is computed off-line; it slightly over-covers the polyhedral convex hull of the geometrical form. Given a pair of convex objects, having only one of them strictly convex (i.e. STP-BV covered) is proved to be sufficient to guarantee gradient continuity of the proximity distance. The distance computation is based on the closest features of the underlying polyhedral convex hull obtained with V-Clip or any other algorithm. The suggested algorithm is exemplified through a free-collision (including free self-collision) optimization-based humanoid posture generation.
引用
收藏
页码:188 / 195
页数:8
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