共 50 条
- [31] Downtown, A Subway Adventure: Using Learning Analytics to Improve the Development of a Learning Game for People with Intellectual Disabilities 2016 IEEE 16TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT), 2016, : 125 - 129
- [32] ON USING LEARNING ANALYTICS TO PERSONALISE LEARNING ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2016, : 6987 - 6996
- [33] Lessons Learned from the Development of a Mobile Learning Game Authoring Tool GAMES AND LEARNING ALLIANCE, GALA 2019, 2019, 11899 : 201 - 210
- [34] Design of a Component-Based Mobile Learning Game Authoring Tool GAMES AND LEARNING ALLIANCE, GALA 2017, 2017, 10653 : 208 - 217
- [37] Gamification and Learning Analytics to Improve Engagement in University Courses METHODOLOGIES AND INTELLIGENT SYSTEMS FOR TECHNOLOGY ENHANCED LEARNING, 2019, 804 : 156 - 163
- [38] Learning Analytics as a Strategy to Improve Education in Virtual Environments REVISTA EDUCACION, 2023, 47 (02):
- [39] How can learning analytics techniques improve the Learning Process ? An overview 2022 2ND INTERNATIONAL CONFERENCE ON INNOVATIVE RESEARCH IN APPLIED SCIENCE, ENGINEERING AND TECHNOLOGY (IRASET'2022), 2022, : 601 - 605
- [40] Examining Students' Online Learning and Collaboration Using Analytics-Supported Assessment Tools and Dashboards 2024 IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, ICALT 2024, 2024, : 97 - 99