Architecture Game-Based Mathematical Learning by Making

被引:13
作者
Ke, Fengfeng [1 ]
Clark, Kathleen M. [2 ]
Uysal, Seyda [2 ]
机构
[1] Florida State Univ, Educ Psychol & Learning Syst, 3205-C Stone Bldg, Tallahassee, FL 32306 USA
[2] Florida State Univ, Sch Teacher Educ, 3205-C Stone Bldg, Tallahassee, FL 32306 USA
基金
美国国家科学基金会;
关键词
Design problem solving; Game-based learning; Learning by making; Makerspace; Mathematical practice; MAKER MOVEMENT; COMPUTER-GAME; SCIENCE;
D O I
10.1007/s10763-019-09996-x
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
In this design-based research project, we investigated how and to what extent participating in architectural building and problem solving via a simulation game-based learning platform (called E-Rebuild) would facilitate mathematical practices of middle-school students in the informal learning setting. This study encompasses 2 iterative design experiments in which 20 middle graders completed E-Rebuild-based learning tasks as part of an after school program and a summer math camp. Data were collected via screen- and webcam-recorded participation actions and reactions, mathematical problem-solving test, and interviewing. Enriching prior research on math and science learning through making, this study informs how and under what contexts mathematical practices and disposition emerge during the making-centered learning processes.
引用
收藏
页码:S167 / S184
页数:18
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