Dual Motor-Cognitive Virtual Reality Training Impacts Dual-Task Performance in Freezing of Gait

被引:65
作者
Killane, Isabelle [1 ,2 ]
Fearon, Conor [1 ,2 ,3 ]
Newman, Louise [3 ]
McDonnell, Conor [1 ,2 ]
Waechter, Saskia M. [1 ,2 ]
Sons, Kristian [4 ]
Lynch, Timothy [3 ]
Reilly, Richard B. [5 ,6 ]
机构
[1] Univ Dublin Trinity Coll, Trinity Ctr Bioengn, Dublin 2, Ireland
[2] Univ Dublin Trinity Coll, Sch Engn, Dublin 2, Ireland
[3] Mater Misericordiae Univ Hosp, Dublin Neurol Inst, Dublin, Ireland
[4] German Res Ctr Artificial Intelligence, D-66123 Saarbrucken, Germany
[5] Univ Dublin Trinity Coll, Trinity Ctr Bioengn, Sch Engn, Dublin 2, Ireland
[6] Univ Dublin Trinity Coll, Sch Med, Dublin 2, Ireland
关键词
Assistive devices; biomedical engineering; dual task; training; virtual reality; PARKINSONS-DISEASE; BALANCE; VARIABILITY; ATTENTION; MOBILITY; WALKING; PEOPLE; FALLS;
D O I
10.1109/JBHI.2015.2479625
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Freezing of gait (FOG), an episodic gait disturbance characterized by the inability to generate effective stepping, occurs in more than half of Parkinson's disease patients. It is associated with both executive dysfunction and attention and becomes most evident during dual tasking (performing two tasks simultaneously). This study examined the effect of dual motor-cognitive virtual reality training on dual-task performance in FOG. Twenty community dwelling participants with Parkinson's disease (13 with FOG, 7 without FOG) participated in a pre-assessment, eight 20-minute intervention sessions, and a post-assessment. The intervention consisted of a virtual reality maze (DFKI, Germany) through which participants navigated by stepping-in-place on a balance board (Nintendo, Japan) under time pressure. This was combined with a cognitive task (Stroop test), which repeatedly divided participants' attention. The primary outcome measures were pre-and post-intervention differences in motor (stepping time, symmetry, rhythmicity) and cognitive (accuracy, reaction time) performance during single-and dual-tasks. Both assessments consisted of 1) a single cognitive task 2) a single motor task, and 3) a dual motorcognitive task. Following the intervention, there was significant improvement in dual-task cognitive and motor parameters (stepping time and rhythmicity), dual-task effect for those with FOG and a noteworthy improvement in FOG episodes. These improvements were less significant for those without FOG. This is the first study to show benefit of a dual motor-cognitive approach on dual-task performance in FOG. Advances in such virtual reality interventions for home use could substantially improve the quality of life for patients who experience FOG.
引用
收藏
页码:1855 / 1861
页数:7
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