Improving the Perceptual Quality of 2D Animation Interpolation

被引:7
|
作者
Chen, Shuhong [1 ]
Zwicker, Matthias [1 ]
机构
[1] Univ Maryland, College Pk, MD 20742 USA
来源
COMPUTER VISION - ECCV 2022, PT XVII | 2022年 / 13677卷
关键词
Animation; Video frame interpolation;
D O I
10.1007/978-3-031-19790-1_17
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Traditional 2D animation is labor-intensive, often requiring animators to manually draw twelve illustrations per second of movement. While automatic frame interpolation may ease this burden, 2D animation poses additional difficulties compared to photorealistic video. In this work, we address challenges unexplored in previous animation interpolation systems, with a focus on improving perceptual quality. Firstly, we propose SoftsplatLite (SSL), a forward-warping interpolation architecture with fewer trainable parameters and better perceptual performance. Secondly, we design a Distance Transform Module (DTM) that leverages line proximity cues to correct aberrations in difficult solid-color regions. Thirdly, we define a Restricted Relative Linear Discrepancy metric (RRLD) to automate the previously manual training data collection process. Lastly, we explore evaluation of 2D animation generation through a user study, and establish that the LPIPS perceptual metric and chamfer line distance (CD) are more appropriate measures of quality than PSNR and SSIM used in prior art.
引用
收藏
页码:271 / 287
页数:17
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