共 50 条
- [1] FLOWING IN THE GAME: EXPLORING GAMIFICATION AS AN ENGAGING TOOL IN EDUCATION CADERNOS EDUCACAO TECNOLOGIA E SOCIEDADE, 2023, 16 (04): : 816 - 823
- [3] Lean Gamification Canvas New A Tool for Innovative Gamification Design Process PROCEEDINGS OF THE 2ND INTERNATIONAL SERIOUS GAMES SYMPOSIUM (ISGS), 2020, : 7 - 15
- [6] GAMIFICATION AS A TOOL FOR THE TEACHING AND LEARNING PROCESS: AN INTEGRATIVE REVIEW PERSPECTIVAS EM DIALOGO-REVISTA DE EDUCACAO E SOCIEDADE, 2023, 10 (22): : 313 - 327
- [7] GAMIFICATION AS A COMPREHENSIVE TRAINING TOOL: "SERIOUS GAME UFV" ENTREPRENEURIAL EXPERIENCE 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 5207 - 5213
- [8] GAMIFICATION OF SUSTAINABILITY: THE HYBRID GAME DESIGN 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 4537 - 4543
- [10] Gamification of Business Process Modeling Notation education: an experience report 27TH INTERNATIONAL CONFERENCE ON EVALUATION AND ASSESSMENT IN SOFTWARE ENGINEERING, EASE 2023, 2023, : 460 - 464