Popularity Incentive Caching for Vehicular Named Data Networking

被引:35
作者
Wang, Cong [1 ]
Chen, Chen [1 ]
Pei, Qingqi [1 ]
Lv, Ning [2 ]
Song, Houbing [3 ]
机构
[1] Xidian Univ, State Key Lab Integrated Serv Networks, Xian 710071, Peoples R China
[2] Xidian Univ, Sch Elect Engn, Xian 710071, Peoples R China
[3] Embry Riddle Aeronaut Univ, Dept Elect Engn & Comp Sci, Secur & Optimizat Networked Globe Lab SONG Lab, Daytona Beach, FL 32114 USA
基金
中国国家自然科学基金;
关键词
Vehicular named data networking; content caching; edge computing; Stackelberg game; RELAY SELECTION; SCHEME;
D O I
10.1109/TITS.2020.3038924
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
In recent years, vehicular named data networking (VNDN) has quickly ascended to the spotlight and gained enormous popularity, which has emerged as a candidate to support various applications of vehicular communications. VNDN has the potential improve the data dissemination efficiency by mitigating the performance degradation from Internet Protocol (IP) addressing, unstable connectivity and diversified service requirements. With the number of connected vehicles increasing rapidly, the traffic burden of the base station (BS) also grows. As an effective edge computing paradigm, in-vehicle caching can significantly relieve the pressure of the BS. However, the design of a fair caching strategy is still challenging due to the selfish nature of individuals. In this paper, to address the above issues, a popularity-incentive caching scheme (PICS) is proposed in VNDN, where the BS will reward vehicles who execute cache offloading and content sharing with others. To balance the conflict of' interest between the BS and vehicles, a Stackelberg game is modeled with rational utilities envisioned. Next, we propose the solution of this game model and evaluate the influence of different weight parameters. Finally, simulation results validate the effectiveness of PICS.
引用
收藏
页码:3640 / 3653
页数:14
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