Safe science classrooms: Teacher training through serious educational games

被引:18
作者
Annetta, Leonard [1 ]
Lamb, Richard [2 ]
Minogue, James [3 ]
Folta, Elizabeth [4 ]
Holmes, Shawn
Vallett, David [5 ]
Cheng, Rebecca [1 ]
机构
[1] George Mason Univ, Fairfax, VA 22032 USA
[2] Washington State Univ, Pullman, WA 99164 USA
[3] N Carolina State Univ, Raleigh, NC 27695 USA
[4] SUNY Coll Environm Sci & Forestry, Syracuse, NY 13210 USA
[5] Univ Nevada Las Vegas, Dept Teaching & Learning, Las Vegas, NV USA
基金
美国国家科学基金会;
关键词
Serious education Game; Science teacher education; Educational simulation; Video game;
D O I
10.1016/j.ins.2013.10.028
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
STIMULATE (Science Training Immersive Modules for University Learning Around Teacher Education) is a Serious Educational Game (SEG) designed to advance science teacher preparation and development, by creating a laboratory safety module that immerse teachers in scenarios previously taught using only hypothetical case studies. This study employed a two-phase design based methodology. The first phase was a cognitive task analysis of a convenience sample (n = 10) of preservice and in-service science teachers in which they described their key issues and concerns regarding chemical laboratory safety planning, response, management plan, and assessment. Phase 2 examined the usability and effectiveness of STIMULATE's initial build on 31 preservice teachers. The t-test for equality of means demonstrates that there is a statistically significant difference between pretest and post-test scores, t(30) = 14.79, p<.001, d = 2.56 (large) Overall, results suggest positive learning gains from the preservice science teachers who engaged in STIMULATE program. (C) 2013 Elsevier Inc. All rights reserved.
引用
收藏
页码:61 / 74
页数:14
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